Choosing a Jigsaw Puzzle: Piece Count, Theme and Difficulty
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A good travel game earns its place in the bag by being compact and quick. You want something that sets up in seconds, plays in a few minutes and does not rely on a large board or dozens of loose pieces that scatter across a car footwell. Card games and self-contained puzzle games tend to win here, because everything stays in one small box or tin.
For the big family session, party and bluffing games carry the day. The Traitors board game and card game, both available from The Happy Puzzle Company, work well with a larger group because they turn on reading each other and keeping a straight face, which suits the after-dinner mood. Keep one of these back for the moment when everyone is round the table and looking for something to do together.
Fast games are the backbone of the evening. Card and tile games such as Flip 7 and Mobi play in a few minutes, so a child who loses a round is straight back in for the next one. Dexterity and throwing games like Tossit get everyone up and moving, which helps if the little ones have been sitting still for a while. These are all available from The Happy Puzzle Company alongside its own titles.
If you like the Genius Square, the same puzzle idea runs through a small family of games. Genius Star adds a bonus mechanic and a different set of pieces, Genius Gems and Genius Connection change the shapes and the goal, and Bee Genius is pitched at younger children who are new to shape puzzles. Each one keeps the roll-and-fill pattern while giving you a fresh challenge.
Piece count is the first thing to settle when you choose a jigsaw. Puzzles for young children usually have large pieces and a low count, so small hands can manage them, while 500 and 1,000-piece puzzles suit older children and adults who want a longer sit-down. If you are buying for someone new to jigsaws, it is better to start lower and work up than to hand over a 2,000-piece puzzle that never gets finished.
Snakes and Ladders is one of the first board games most children learn, and for good reason. The rules could not be simpler: roll the dice, move your counter, climb a ladder if you land at the foot of one and slide back down if you meet a snake. There is no reading and no strategy to master, so even three and four-year-olds can join in and stand a fair chance of winning.
For the big family session, party and bluffing games carry the day. The Traitors board game and card game, both available from The Happy Puzzle Company, work well with a larger group because they turn on reading each other and keeping a straight face, which suits the after-dinner mood. Keep one of these back for the moment when everyone is round the table and looking for something to do together.
Fast games are the backbone of the evening. Card and tile games such as Flip 7 and Mobi play in a few minutes, so a child who loses a round is straight back in for the next one. Dexterity and throwing games like Tossit get everyone up and moving, which helps if the little ones have been sitting still for a while. These are all available from The Happy Puzzle Company alongside its own titles.
If you like the Genius Square, the same puzzle idea runs through a small family of games. Genius Star adds a bonus mechanic and a different set of pieces, Genius Gems and Genius Connection change the shapes and the goal, and Bee Genius is pitched at younger children who are new to shape puzzles. Each one keeps the roll-and-fill pattern while giving you a fresh challenge.
Piece count is the first thing to settle when you choose a jigsaw. Puzzles for young children usually have large pieces and a low count, so small hands can manage them, while 500 and 1,000-piece puzzles suit older children and adults who want a longer sit-down. If you are buying for someone new to jigsaws, it is better to start lower and work up than to hand over a 2,000-piece puzzle that never gets finished.
Snakes and Ladders is one of the first board games most children learn, and for good reason. The rules could not be simpler: roll the dice, move your counter, climb a ladder if you land at the foot of one and slide back down if you meet a snake. There is no reading and no strategy to master, so even three and four-year-olds can join in and stand a fair chance of winning.
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